Job Description:-
- Assembles lighting scenes using elements from shot finalizing department.
- Must have the knowledge of houdini
- Matches shot lighting to plates and from set references or concept art in collaboration with supervisors, leads, and other team members.
- Light and render assets using CG hair and scatering skin materials
- Strong artistic eye and understanding of colour, practical lighting, and image analysis.
- Experience with handling and assembling complex scenes efficiently.
Qualifications:-
- Minimum 3 - 4 years of work experience in visual effects in feature film, strong balance between
artistic and technical skills with thorough understanding of VFX work flow.
- Understand colour space and the scientific principles behind creating realistic lighting using
- HDRI's, Chrome ball, Macbeth chart and have a strong knowledge of lighting techniques.
- Communicate creative and technical issues effectively.
- Team player, good at improvising and problem solving.
- Lookdev & knowledge of shaders is considered a plus.
- Good knowledge of Maya, Arnold, Redshift, Houdini, Mantra, Nuke and Unreal- is a plus.
- Interested in working 4 months extendable project basis work.