Job Description:-


  • Assembles lighting scenes using elements from shot finalizing department.
  • Must have the knowledge of houdini
  • Matches shot lighting to plates and from set references or concept art in collaboration with supervisors, leads, and other team members.
  • Light and render assets using CG hair and scatering skin materials
  • Strong artistic eye and understanding of colour, practical lighting, and image analysis.
  • Experience with handling and assembling complex scenes efficiently.

Qualifications:-

  • Minimum 3 - 4 years of work experience in visual effects in feature film, strong balance between

artistic and technical skills with thorough understanding of VFX work flow.

  • Understand colour space and the scientific principles behind creating realistic lighting using
  • HDRI's, Chrome ball, Macbeth chart and have a strong knowledge of lighting techniques.
  • Communicate creative and technical issues effectively.
  • Team player, good at improvising and problem solving.
  • Lookdev & knowledge of shaders is considered a plus.
  • Good knowledge of Maya, Arnold, Redshift, Houdini, Mantra, Nuke and Unreal- is a plus.
  • Interested in working 4 months extendable project basis work.